![]() ![]() ![]() In addition to incredibly enjoyable gameplay, the graphics were fantastic. Some levels also have special purple mushroom mini-levels, which often have either difficult puzzles or the added element of time (as an enemy chases you). There are also specific challenges in each level that will draw you back in-from finding hidden tokens within the level to replaying the level until you beat the average completion time. You can play for an hour straight or for a few minutes, and have a rewarding experience either way. The levels in Oddmar are the perfect length for a mobile game, and there are checkpoints in case you have to quickly close your phone or if you find a section of the game particularly difficult to get through. In some levels, you’ll also be joined by forest creatures (such as squirrels and pigs) that allow dashing or double/triple jumping, changing up the gameplay a bit. In addition, the puzzles in the game get harder incrementally–including one puzzle involving buttons and levers I just had to stare at for a few minutes in order to figure out. In the first few levels, gameplay relies mostly on hopping from place to place, but you gain new abilities and weapons over time that grant you more control in your fighting, from throwing spears to freezing your enemies. When the people of his village go missing soon after this dream, it is up to Oddmar to find his fellow villagers and bring them home safely. ![]() In this same dream, a fairy appears and gifts him a magical mushroom that allows him the ability to jump. In a dream, Oddmar finds that he is not worthy of a place in Valhalla. Oddmar is a small, outcast member of his Viking society. What I found was a cute and captivating platformer with hours of gameplay potential. Challenge all difficulty and Boss Rush modeReplay again and again, with post-launch updates including the boss rush mode in Neptune’s Hall.With the influx of Viking games that have been popping up recently, I was curious as to what Oddmar would offer that may set itself apart from other games on the market. Experience sound and music by Behind the Screen composer Paul Su. Magnificent and immersive underwater environmentsSwim through a magnificently terrifying atmosphere, designed with a colorful, clean line art style to depict the mysterious underwater world. ![]() Swappable upgrades for customized combatUnlock new abilities and upgrades in Pronty’s Memory Board to put together strategies that work for every situation and play style.Įxplore this magnificent but perilous underwater cityExplore the fallen underwater city, Royla, in an underwater Metroidvania experience. While some might look easy to defeat, there’s always a bigger fish…Fight giant bosses to bring back hope to the once-thriving Royla and reveal the truth behind the monsters and pollution. Use Bront to repel enemies, remove obstacles, and shield Pronty from harm.Ī terrifying array of hostile and mutated sea lifeEncounter all sorts of creatures formed from a ghastly fusion of sea critters and marine debris. About This Game Unique “javelin” combat systemControl the inexperienced Pronty and Bront the Javelin, a weaponized robotic swordfish that can fend off the sea creatures corrupted by toxic waste. ![]()
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